


I work as a trainer for 50 percent of my time. Now i'm glad to use Blender for 80 percents of my works projects. I work as a freelance 3d designer and Blender foundation certified trainer since 7 years. I started to learn Blender by myself 8 years ago with books and videotutorials online. The source files are included in the training and allow you to understand the progress of a project.ĭuring the training we will produce in parallel a complete project to create a robot from modeling to animation, this project will allow you to apply the Blender functions learned in the course.įrom discover ring the software, to polygonal modeling, object mode, edit mode, different rendering engines, scene lighting, realistic material creation, texturing, digital sculpture, animation, simulations, compositing, all these notions will be addressed in this training and will allow you to progress in the software. Most of the chapters are punctuated with exercises to review the features covered and implement them. This training is divided into 15 chapters that will allow you to progressively and consistently learn. Blender 2.7 users will find an opportunity to make the transition to the new version. This complete training will allow beginners to discover the software entierely. Blender 2.8 and a free 3D software and opensource. This helped us to keep the core of Blender contributors together to work on 2.8.Īnd last but not least: special thanks to the community – the developers, documenters, bug reporters and reviewers – it is thanks to them that we can start this wonderful new era of Blender 2.This is a complete training dedicated to learning the Blender 2.8 software. Thanks goes to everyone who contributed to the Code Quest, the massively successful 3 month workshop in Blender Institute during spring 2018.Īnd we thank everyone who joined the Development Fund in 2nd half of 20. This enabled us to work on the viewport, Eevee, collections/layers, UI and tools redesign. Special thanks goes to Tangent Animation and Aleph Objects, who funded 4 additional developers to work full-time on Blender 2.8 during the crucial 2017 period. The people who work for the Foundation and Institute did a tremendous job to bring Blender is where is it nowadays. The Blender developer community is being supported by the organizational powers of Blender Foundation and its spin-off Blender Institute.
